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              Create an applet with two parameters passed in the applet tag. 
                The first parameter indicates the numeric type (integer or floating 
                point) of the second parameter value. 
 Using the first parameter as a flag to choose which one of two 
                overloaded methods in a Test 
                class object to pass the second parameter as an argument. Print 
                out a message indicating which method was selected.
 
 
Create a class heirarchy for some family of interest, such as 
                bird, particle, or automobile. Build subclasses that represent 
                specific types on an abstract base class. 
 For example,a Fruit 
                class would provide the base for several subclass fruit types 
                such as apples, oranges, pears, etc. Include methods in Fruit 
                that provide properties of the fruit such as the color (e.g. String 
                getColor()) , shape, average weight, etc. The subclasses 
                will override these methods to provide the properties unique to 
                a particular fruit. For one of the classes, e.g. pear, create 
                subclasses for particular types, such as Bartlet and Anjou pears.
 
 In the main() 
                routine, create instances of the different classes and invoke 
                methods that print out the property values such as color, shape, 
                etc..
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