| This chapter looks at number of practical tips and techniques for 
              programming with Java. Topics include 
              Printing Screen - send graphical 
                output to the printer instead of the monitor.Cursor Icons - change the icon for 
                the cursor according to the component over which the cursor moves 
                or the status of the program
MouseButtons - identify what 
                mouse buttons have been clicked.
PopupMenu - create a popup menu
Keystrokes - capture keystrokes.
Audio - basics of playing simple audioclips
Timing & Speed - measure timing 
                of program segments.
Toolkit - the windowing toolkit provides 
                a range of useful info about the display on which a program is 
                running. 
AppletContext -in an applet 
                the AppletContext class provides access to images, clips, and 
                other info. 
Exercises    Latest update: Dec.7, 2004 |