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Chapter 12 : Tips & Techniques
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Course Map
Chapter 12

Printing
  Demo 1
Cursor Icons
  Demo 2
MouseButtons
  Demo 3
PopupMenu
  Demo 4
Keystrokes
  Demo 5
Audio
  Demo 6
Timing & Speed
  Demo 7
Toolkit
  Demo 8
AppletContext
  Demo 9
Exercises

    Supplements
Java Beans
More APIs
Java & Browsers
  Demo 1
     About JavaTech
     Codes List
     Exercises
     Feedback
     References
     Resources
     Tips
     Topic Index
     Course Guide
     What's New

This chapter looks at number of practical tips and techniques for programming with Java. Topics include

  • Printing Screen - send graphical output to the printer instead of the monitor.
  • Cursor Icons - change the icon for the cursor according to the component over which the cursor moves or the status of the program
  • MouseButtons - identify what mouse buttons have been clicked.
  • PopupMenu - create a popup menu
  • Keystrokes - capture keystrokes.
  • Audio - basics of playing simple audioclips
  • Timing & Speed - measure timing of program segments.
  • Toolkit - the windowing toolkit provides a range of useful info about the display on which a program is running.
  • AppletContext -in an applet the AppletContext class provides access to images, clips, and other info.
  • Exercises

 

Latest update: Dec.7, 2004

              Tech
Tech APIs
Exercises

           Physics
Math/Science APIs
JAIDA Program
  Demo 1
Demo 1 Discussion
Exercises

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21
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Supplements

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Tech 1  2  3  4  5  6  7  8  9  10  11  12
Physics 1  2  3  4  5  6  7  8  9  10  11  12

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