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[Temporary Example]

Buffon's Needle

by Michael J. Hurben

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Source Code: buff.java

"Buffon's Needle refers to a simple Monte Carlo method for the estimation of the value of pi, 3.14159265... The idea is very simple. Suppose you have a tabletop with a number of parallel lines drawn on it, which are equally spaced (say the spacing is 1 inch, for example). Suppose you also have a pin or needle, which is also an inch long. If you drop the needle on the table, you will find that one of two things happens: (1) The needle crosses or touches one of the lines, or (2) the needle crosses no lines. The idea now is to keep dropping this needle over and over on the table, and to record the statistics. Namely, we want to keep track of both the total number of times that the needle is randomly dropped on the table (call this N), and the number of times that it crosses a line (call this C). If you keep dropping the needle, eventually you will find that the number 2N/C approaches the value of pi! " continue to M. Hurbens Buffon's Needle page.

Each throw of a needle is an "event" in this simulation. By event we mean that a single and complete process is simulated and that it involves some degree of randomness and variation each time. As the number of such events increases, the statistical error on the calculation of a property of interest gradually becomes smaller and smaller.

Another example of an event simulation would be a particle collision program in which only after many collisions are simulated does the calculation of, say, a reaction cross-section, become statistically significant.

Most recent update: Nov. 9, 2005

            Tech
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Java in Physics
SimulationTypes
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  Demo 1: Event
  Demo 2: Continuous
  Demo 3: Static

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