|  | This chapter looks at various tips and techniques to assist with Java 
        programming: Java   
       
        Printing Screen 
          - send graphical output to the printer instead of the monitor.Cursor Icons - change 
          the icon for the cursor according to the component over which the cursor 
          moves or the status of the program.
MouseButtons - 
          identify what mouse buttons have been clicked.
PopupMenu - create 
          a popup menu
Keystrokes 
          - capture keystrokes.
Audio - basics of playing 
          simple audioclips
Timing & Speed 
          - measure execution times of code segments..
Toolkit - the windowing 
          toolkit provides a range of useful info about the display on which a 
          program is running. 
AppletContext 
          - in an applet the AppletContext class provides access to images, clips, 
          and other info. 
Exercises
 Supplements  
       Tech   
        
       Physics    |  |